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Rok: 2010
ISBN: 9781615207312
OKCZID: 110667648
Citace (dle ČSN ISO 690):
KAUFMAN, David, ed. a SAUVÉ, Louise, ed. Educational gameplay and simulation environments: case studies and lessons learned. Hershey: Information Science Reference, c2010. xxvii, 500 s. Premier Reference Source.
Games and simulations are not only a rapidly growing source of entertainment in todays world; they are also quite beneficial. They enable players to develop quick-reaction and motor skills, engage cognitive processes, and interact with peers around the globe, thereby enhancing social skills. However, as a result of the rise of games and simulations, educators are struggling to engage their students through more traditional ways of learning. Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned presents a remarkable collection of cases demonstrating how to conceptualize, design, and implement games and simulations effectively for learning. This paramount publication will aid educators, researchers, and game developers in broadening their work to effectively create and implement engaging learning environments for present and future students.
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