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Invent your own computer games with Python



Autor: Albert Sweigart
Rok: 2017
ISBN: 9781593277956
OKCZID: 129160295


Anotace

 

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language-even if you ve never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you ll learn key programming and math concepts that will help you take your game programming to the next level.Learn how to:- Combine loops, variables, and flow control statements into real working programs- Choose the right data structures for the job, such as lists, dictionaries, and tuples- Add graphics and animation to your games with the pygame module- Handle keyboard and mouse input- Program simple artificial intelligence so you can play against the computer- Use cryptography to convert text messages into secret code- Debug your programs and find common errorsAs you work through each game, you ll build a solid foundation in Python and an understanding of computer science fundamentals.What new game will you create with the power of Python?The projects in this book are compatible with Python 3.


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